Codemasters has shared the fourth
and final developer diary for its upcoming Formula 1 racing title, F1 2018.
The game, which is slated to
launch later this week on Friday, August 24th to coincide with the Belgian
Grand Prix at Circuit
de-Spa Francorchamps this weekend, features an overhauled visual identity with
several improvements made to the audio experience across the board.
In fact, F1 2018 presents “a significant visual jump forward
for the franchise,” according to Codemasters, making use of physically-based
rendering to improve the overall look and feel of the game to immerse players further
into the Formula 1 experience than ever before. The car models, character
renders, the atmospherics, visual effects, cinematics and animations have been
overhaled visually for this year’s game, whilst on the audio side of things,
the engine sounds have been fine-tuned and improved to make them more realistic
and authentic than those found in past titles.
F1 2018 features a full atmospherics system that gives
players a greater sense of depth when racing on the track, allowing for some
stunning vistas and scenes from the view of your car. This system is designed
to connect the sky and terrain in a more cohesive manner. The heat haze typically
found on the start straight of a track with its accompanying mirage effect have
also been introduced into this year’s title, which immerses you even further across
both replays and on-track whilst racing.
“The biggest win visually is in the atmospherics,” said F1
2018’s Art Director, Stuart Campbell. “This year we’ve got a full atmospherics
system that gives you a greater sense of depth from the scene, and it makes for
some really stunning vistas.”
“One of the most iconic things for me about F1 as a sport is
seeing that heat haze on the start straight: the heat rising from the track and
from the engine exhausts, and in the mirage effect that you see reflecting in
the track,” he explained. “We’ve added a full heat haze and mirage system to
our visual effects for this year, and it makes a huge difference in the replay
cameras and on track when you’re racing.”
F1 2018 also boasts revised lighting, skyboxes and cloud
coverage. The new cloud technology used in the game has been built to more
accurately represent the real-world with improvements to cloud formations and
response to light through various weather scenarios. Even on a clear day, the
sky will look interesting with a high-level of cloud detail and jet trails.
Like F1 2017, this year’s
title will also take advantage of the improved spec and hardware of the Xbox One X and
PS4 Pro consoles to deliver 4K Ultra HD visuals with High Dynamic Range
lighting – resulting in deeper colours, higher contrast ratios, and increased
peak brightness and illumination.
In addition, Codemasters has worked to make the engine sounds
as close to the broadcast as possible in F1 2018, making them more lifelike and
believable whilst providing an authentic Formula 1 audio experience.
“We try to make the engine sounds as close to broadcast as
possible, which is what a lot of fans ask for,” said Brad Porter, Senior Audio
Designer on F1 2018. “We’ve been over to tracks such as Abu Dhabi, Barcelona
and Paul Ricard over the last year, working directly with F1 teams, going into
garages with them on test sessions, mic’ing up the cars onboard with our new
radio gear, and then we’re standing at the side of the track for external
“We’re also in the garages recording ambisonics, we’re out
in the paddock, and we’re out in the pit lane,” he added. “From an audio point
of view, the game is now sounding far more believable and far more authentic.”
You can watch the final developer diary for F1 2018 for
yourself by checking out the video below. Otherwise, check out the past diaries
for media interviews, improvements
and development, as well as the new handing
and simulation features. Combined, these different aspects of F1 2018
result in the most feature-rich and complete Formula 1 racing experience from Codemasters
F1 2018 features all the official teams, drivers and
circuits of the 2018 racing season, including the return of the Circuit Paul
Ricard and the Hockenheimring. As well as the current season’s offerings,
the game features 20
iconic classic cars from the history of the sport, not to mention a host of
improvements that have been made to Career Mode
to further immerse you into the Formula 1 experience.
F1 2018 launches on Xbox One, PlayStation 4, and PC on
Friday, August 24th. Be on the lookout for our F1 2018 review dropping soon,
but for now, you can check out this intense
British Grand Prix race on Silverstone Circuit, as well as the third
official gameplay trailer released last week by Codemasters.
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.