F1 2019

Comparison Shots Highlight F1 2019’s Superb Visual Uplift

Article By 
Alan Walsh
May 24, 2019
F1 2019

Comparison Shots Highlight F1 2019’s Superb Visual Uplift

Article By 
Alan Walsh
May 24, 2019

Codemasters has shared out a series of comparison images that pitch F1 2018 against the visual uplifts being introduced with this year’s title, F1 2019. As visible in each of the screenshots, the difference is substantial thanks to the stunning new lighting effects and updated environment assets used in the game. With F1 2019, Codemasters has chosen to place a greater emphasis on graphical fidelity, and it’s fair to say the result has certainly been worth it.

The most notable differences in each of the comparison shots shared, which were captured on the infamous Monaco GP street circuit ahead of this weekend’s race, also known as the flagship event of the Formula 1 calendar, include improvements made to lighting effects, surface detail, reflection quality and trackside assets. Colours appear more vibrant and lusher, whilst the tracks themselves feel more alive and distinct than ever – trust us, we’ve played the full game at a press preview event in Hamburg, Germany, and its pure candy for the eyes.

As noted by Stuart Campbell, F1 2019 Art Director, Codemasters has increased the fidelity of buildings with higher resolution geometry, whilst previously textured elements now use a full geometry pass – which is most noticeable at turn one when driving up towards the casino, as shown in the above images. Object placement and crowed density have also been increased, which provides “more interest and realism and brings greater depth so the player gets a better sense of the atmosphere during the race weekend.”

“After the big visual improvements across the board in F1 2018, this year the art team has focused on a number of circuits, including Monaco which is the flagship event in the F1 calendar,” Campbell said. “We are incredibly proud of the work the team has put in and we know our players will notice and appreciate the difference when they play F1 2019 in a month’s time.”

In addition to the visual uplifts already mentioned, Codemasters has also opted to use new scan-based tarmac for F1 2019, which adds to the overall realism of the game by providing a better light response on the track surface. This can be seen most dominantly in the pair of screenshots below, which feature the Alfa Romeo Sauber F1 cars.

F1 2019 will be launching an entire two months earlier than usual on Friday, June 29th for Xbox One, PlayStation 4 and Steam. It will be available just in time for the Austrian Grand Prix weekend and has been in the works at Codemasters for almost two years. In addition to its graphical upgrades, this year’s entry also features a customizable 2019 regulation car, along with new multiplayer features, new career mode experiences, the introduction of Formula 2 and more.

Those eager to get their hands on F1 2019 before anyone else can also opt for the Legends Edition, which will be available on the same platforms from Tuesday, June 25th. This bespoke version of the game features Ayrton Senna’s 1990 McLaren MP4/5B and Alain Prost’s Ferrari F1-90, accompanied by eight tailored race challenges as well as exclusive themed liveries that can be used online. For more details on the Legends Edition, as well as the F1 2019 Anniversary Edition, then be sure to read our dedicated breakdown with all the details you need to know.

Alan Walsh

Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.