FiveM, the highly-successful multiplayer modification for Grand Theft Auto V, has reached a new milestone of 250,000 concurrent players. It set the record at 21:11 BST on Sunday, April 26th. While the number also accounts for RedM players, its impact here is most likely minimal compared to the behemoth that is FiveM. For comparisons sake, Grand Theft Auto V on Steam had 78,432 concurrent players simultaneous to when FiveM broke its record, according to SteamDB.
The GTAV Steam figure consists of players engaged in both Story Mode and GTA Online, but even still, it doesn’t come close to FiveM’s incredibly impressive player count. Of course, this number also doesn’t include GTAV players on the Rockstar Games Launcher and Epic Games Store – the latter of which offered the game as a free download for one-week last year, which is supported by FiveM. Regardless, I wouldn’t be surprised if the majority of those who claimed the game at no cost are using it for FiveM servers instead of Rockstar’s own multiplayer offering.
FiveM frequently sets new player records, so its latest accomplishment shouldn’t come as a surprise to anyone who has been following the online modification closely. Much of its popularity arose from Twitch, as many popular and influential streamers participate in role-playing servers. In fact, most streams listed under Grand Theft Auto V are from FiveM’s RP servers – it’s almost impossible to find anyone streaming GTA Online or the game’s critically-acclaimed Story Mode.
However, FiveM is about much more than just role-play. There’s a variety of servers to find, including some which host custom minigames and competitive racing events, while others focus on creating a sandbox environment that allows players to unleash their creativity without worrying about an endless grind or a monetization blockade. Heck, there’s even one server that brings it all together under one roof – it’s called TheIvaneh Community Server, and to put the cherry on top, they recently added a fully-explorable Cayo Perico Free Mode option. You can’t even do that in GTA Online without being dragged back to the Keinemusik party by El Rubio’s goons. Just let me explore god-dammit, I’ve danced enough already!
If you’re intrigued to check out FiveM for yourself, then be sure to download the client from the official Cfx.re website. From there, you’ll need to own a legitimate copy of Grand Theft Auto V on PC, but considering the game gets discounted frequently, it shouldn’t be too costly to acquire one. Alternatively, if you’re a fan of the wild west era, then RedM has you covered – for that one you’ll need either Red Dead Redemption 2 or the standalone Red Dead Online game on PC.
In an earnings call to investors back in May 2019, almost two years ago, the CEO of Rockstar Games parent company Take-Two Interactive, Strauss Zelnick was asked about the phenomenal growth of FiveM, especially on Twitch, and if it had impacted GTA Online whatsoever. The response from Zelnick was absolutely clear-cut: “We don't monetize that.” The company immediately moved on to the next caller in the queue. It’s clear that Take-Two didn’t wish to comment on the success of FiveM, at least back then.
With the custom multiplayer platform now performing better than GTA Online on Steam, I wonder if Zelnick’s response would differ if the topic was brought up in discussion again. After all, FiveM likely boosted the sales for Grand Theft Auto V on PC significantly in recent years. As of February 2021, the game has sold-in over 140 million units globally across all platforms – but I’m personally far more impressed by FiveM’s accomplishment as it shows just how strong and unified the community is in their push for creating their own unique take on GTA Online. Players are eager for that alternative multiplayer experience and the numbers most certainly prove it.
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he keeps the website updated with new and relevant content, including news stories, reviews and opinion pieces for the games he likes writing about the most. He also tweets too much, probably.