The April Content Update has arrived for Forza Motorsport 7, introducing a series of new features, fixes, and improvements based on fan-feedback, as well as a new collection of vehicles to the game with the K1 Speed Car
Pack – the final Car Pack to be included in the Forza Motorsport 7 Car Pass.
With the 2018 season of the Forza Racing Championship esports series now in full swing, the April Content Update for Forza Motorsport 7 introduces the Race Telemetry feature for
Mode. This allows broadcasters to dive deeper into the current racing action happening on the track whilst allowing viewers to understand more of what’s happening across the entire race.
Broadcasters and race spectators can utilize Forza Motorsport 7’s new Race Telemetry option by enabling the new ‘Race Info’ panel in the lower left-hand corner of the screen. This panel includes a map of the current track and showcases where all players are situated – represented by numbered and coloured dots. Spectators can also zoom in and out of this track map to get a closer look at where each competitor is on the track.
Race spectators can also bring up additional race statistics with a press of a button, including information on the current leader, as well as the player with the fastest lap time and the highest top speed. This allows viewers and spectators to gain even more information on the current race in-progress. Whilst the ‘Race Info’ panel is turned on by default at the beginning of a race, it can be toggled ‘on’ or ‘off’ at any time by the spectator.
You can check out the new Race Telemetry feature for yourself in Forza Motorsport 7 with the April Content Update, but expect it to shine when used in the official broadcasts of the Forza Racing
Championship or livestreams from the folks at YMTVRacing.
Turn 10 will showcase the Race Telemetry feature in Spectate Mode in its next ForzaRC Wednesday Showdown broadcast on April 25th at 12pm PDT (3pm EST, 8pm BST) for EMEA competitors and 6pm PDT (9pm EST, 2am BST) for North American drivers.
It’s also worth noting, Turn 10 has adjusted the Spectate Ticker feature added in
March to now use the ‘00:00:00’ format when measuring time. An issue where elements of the Car Info Spectate Telemetry UI were persisting between instances of Spectating during a single race have also been addressed in this release.
The ability to test drive cars in online multiplayer lobbies has arrived with the April Content Update for Forza Motorsport 7. This highly-requested feature from fans will allow you to spend time test-driving your car on the track whilst the current race in-progress is played out instead of merely waiting for the current race to end.
Players who choose to use Test Drive in online multiplayer will be alone on the track whilst the current lobby race is happening. Once the race ends, all players – including those in Test Drive – are automatically pulled back into the lobby as drivers prepare for the next race event. Additionally, Turn 10 has also improved the general menu performance when entering a public race in-progress.
The April Content Update for Forza Motorsport 7 also includes additional notable improvements, including the ability for Fanatec analog handbrakes to work with the Xbox One version of Forza Motorsport 7, as well as a fix that makes Ghost cars viewable in Rivals events. This means hot-lappers will no longer need to watch a leaderboard replay to utilize Ghosts in Rivals events.
In addition, Turn 10 has also fixed problematic curbs for a number of tracks in the game which caused players to unrealistically slow down. These fixes affect LeMans, Hockenheim, Monza, and Circuit of the Americas. A fix has also been deployed to the 2016 Ariel Nomad when being painted in the Livery Editor, where an issue caused livery decals applied to one side of the vehicle to be duplicated to the interior and the opposite side of the Ariel Nomad.
Other changes have also been made for when racing online in Forza Motorsport 7. For example, the Collection Tier icon on opponent label Gamertags has been removed from Multiplayer and Spectate. Turn 10 has also fixed an issue where a private lobby host would be moved to the back of the grid before entering the ‘verify the grid’ screen. Players can also no longer ‘ready up’ during this screen. In addition, the band-promotion messaging in Forza Racing
Leagues has also been improved.
Another issue where some players in a lobby would not load to the next track and would thus end up missing the following race has also been rectified. Turn 10 has also fixed numerous issues for PC players on Windows 10, as well as issues affecting certain vehicles in Forza Motorsport 7, including animation problems, whilst general tweaks and adjustments have also been applied to some cars. These have all been detailed in the patch notes over on the official
The April Content Update is now available for Forza Motorsport 7 on Xbox One and Windows 10 PC. It’s a 810MB download on Xbox One and Xbox One S, whilst the Xbox One X and PC versions come in at 1.94GB.
For more details on the cars featured in the K1 Speed Car Pack, including the 2018 Honda Odyssey Elite minivan and the classic 1976 Chevy #76 Greenwood Corvette race car, be sure to check out
our dedicated story for it, featuring the official car descriptions and screenshots, as well as the trailer for this month’s release.
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.