Forza Motorsport 7

Forza Motorsport 7’s March Update Adds Spectate Ticker, Livery Editor Improvements

Article By 
Alan Walsh
March 5, 2018
Forza Motorsport 7

Forza Motorsport 7’s March Update Adds Spectate Ticker, Livery Editor Improvements

Article By 
Alan Walsh
March 5, 2018

Following the introduction of long-awaited esports features in the February Content Update for Forza Motorsport 7, developer Turn 10 Studios has announced brand-new additions for the recently-added Spectate mode, as well as improvements to the Livery Editor which will be featured in the March Content Update for the game.

The March Content Update for Forza Motorsport 7 will also be accompanied by the March Car Pack, featuring classic race cars such as the 1983 Jaguar #44 Group 44 XJR-5, the 1988 Nissan #33 Bob Sharp Racing 300ZX, and the 1977 Brabham #8 Motor Racing Developments BT45B. These cars are joined by the stylish 2017 Lincoln Continental, the vintage 1932 Alfa Romeo 8C 2300 Spider, an American off-roader in the 2017 Chevrolet Colorado ZR2, and a new SUV from Volvo in the 2017 Volvo XC90 R-Design.

You can find out full rundown of the March Car Pack – which doesn’t feature the usual sponsor – in our dedicated article, which includes official developer descriptions for all the cars featured, screenshots to accompany each of them, as well as the official trailer.

Let’s talk about the March Content Update, which Turn 10 says highlights “Forza’s ongoing commitment to esports” with the addition of two new crucial features – Spectate Ticker and Spectate Telemetry. Both have been widely requested by fans since the debut of Spectate in last month’s content update, and these new features are accompanied by “fan-focused improvements” to the Livery Editor, which have been designed to make “the creative lives of painters better in the game.”

Spectate – Ticker

The new Spectate Mode in Forza Motorsport 7 will offer more information than ever in online races thanks to the introduce of the new Ticker feature. This is turned on by default during Spectate races and offers up “a multitude of data types that can enhance the viewer’s enjoyment of any Forza Motorsport 7 race broadcast.”

These includes the following data types:

  • ‍Time Behind Leader
  • Time Intervals
  • Distance Gap (from race leader)
  • Distance Gap (from car ahead)
  • Lap Times
  • Race Order Changes

Whilst the race host can choose any of the above data loops to cycle through during a race, they can also choose to leave the data loop running through all data types. During this loop, the Ticker will offer additional information, such as the race leader and last lap time, as well as up-to-date best lap information and more. Lobby hosts will can also choose which car they want to start the race on – this selection is part of the pre-race ‘Seed the Grid’ screen available to lobby hosts.

Spectate – Telemetry

Spectators can learn more about the race and each individual driver competing with the new Telemetry screen. Only available when spectating races, the new Telemetry screen has been redesigned in Forza Motorsport 7 to work better with in-race broadcast footage. Turned off by default, this Telemetry screen is manually engaged by the spectator and features a host of data that players can use to enhance their understanding of each driver.

Spectators can scroll through numerous screens here, including the following:

  • ‍Car Specs (including performance information on current car)
  • Dashboard (featuring instruments indicating car speed and revs, steering input, and G-forces)
  • Telemetry (RPM, clutch, power, throttle, torque)
  • Damage (only used with Simulation Damage enabled)
  • Suspension
  • Tire Heat
  • Friction

These improvements to Spectate have been designed and built with the return of the Forza Racing Championship in mind. With the ForzaRC Pre-Season Invitational on March 24th in Seattle, Washington, fans have been eager to see more fleshed-out features and integration within the spectating and broadcasting experience for Forza Motorsport 7, and that’s exactly what Turn 10 aims to deliver with the new Ticker and Telemetry features in the Spectate Mode.

Turn 10 will likely add additional esports features to Forza Motorsport 7 in the future as well, as part of its ongoing commitment to new feature and content updates to its latest racing game. With 2018 shaping up to be the biggest and best year yet for the Forza Racing Championship, these new esports features will be a crucial part of both the racing and spectating experience.

Livery Editor Improvements

With the March Content Update for Forza Motorsport 7, Turn 10 will introduce a selection of new features and improvements built specifically for its painting community. The team says it has been “listening carefully” to what painters have been saying about the Livery Editor in Forza Motorsport 7, and with those suggestions in mind, it has introduced a selection of improvements designed to make the creative lines of painters even better.

Here’s a closer look at each of the new options painters can look forward to with the March Content Update in Forza Motorsport 7, featuring the official descriptions from Turn 10:

Layer Select Screen – Mirror Option

Players can now mirror select layers to the other side of a vehicle. The Layer Select Menu can use mirror functionality on the following configurations: Single Layer, Single Group, or a Group of Selected Layers and/or Groups. All options can have a manufacturer decal present in them. Manufacturer decals are transferred to the mirrored position but are not flipped.

Layer Select Screen – Flip Option

Players can now quickly and easily flip/mirror layers horizontally or vertically. The Layer Select Menu now has two options: ‘Flip Horizontal’ and ‘Flip Vertical.’ Selecting them will perform the flip operation on the following configurations: Single Layer, Single Group, or a Group of Selected Layers and/or Groups. NOTE: This will not work for any of the above if they contain a manufacturer decal.

Layer Position Screen – Flip Option

Players can now select a ‘Flip Option’ modifier from the Layer Position Screen. This has been added to the Help bar and the shortcuts are:

  • Controller – Left Trigger
  • Keyboard / Mouse – TAB

Holding in the Flip Mode modifier, and then editing the layer using Left Stick/Cursor Keys/Mouse, will flip the layer in the axis the user moves. The system allows the player to move the stick in any direction and is smart about choosing that as the user-intended flip mode.

As with the Layer Select Flip operation, this is available for Single Layer, Single Group and selected layers or a Group of Selected Layers and/or Groups. NOTE: This will not work for any configuration that contains a manufacturer decal.

Layer Position Screen – Snap Option

Players can take advantage of a new ‘Snap Mode’ modifier which is available any time a player is editing a layer in the Layer Position Screen. This has been added to the help bar and the shortcuts are:

  • Controller – Right Trigger
  • Keyboard/Mouse – CTRL + SHIFT

(In keyboard/mouse CTRL by itself = Slow Mode and SHIFT by itself = axis constrained faster mode).

Holding in the Snap Mode modifier, and then editing the layer using the Left Stick/Cursor Keys/Mouse, will snap the values as follows:

  • Position – Snaps to the nearest multiple of 50 (…, -150, -100, -50, 0, 50, 100, 150, …)
  • Size – Snaps to the nearest multiple of 0.25 (…, -0.75, -0.5, -0.25, 0, 0.25, 0.5, 0.75, …)
  • Rotation – Snaps to the nearest multiple of 45 degrees (0, 45, 90, 180, 225, 270, 315)
  • Skew – Snaps to the nearest multiple of 0.25 (…, -0.75, -0.5, -0.25, 0, 0.25, 0.5, 0.75, …)
  • Opacity – Snaps to the nearest multiple of 0.25 (0, 0.25, 0.5, 0.75, 1)

This Snap Option is available on all layers, groups, and selected layers/groups.

Layer Colour Select – Favourite Colours

Players can now save their favourite colours across Livery Editor sessions. This feature adds a new ‘Favourite Colours’ tab to the Livery Colour Select Screen. On any of the other colour tabs pressing ‘Add to Favourite’ shortcut will add the selected colour to the Favourite Colours list, which is shown in the Favourite Colours tab.

Re-adding an existing colour in the favourites list will move the colour to the front of the list. On the Favourite Colours tab, the same shortcut becomes ‘Remove from Favourite,’ which removes the selected colour from the favourites list. The shortcuts are:

  • Controller – Left Trigger
  • Keyboard/Mouse – ‘-‘ key

These favourite colours are now saved to the user’s profile and can be accessed across Livery Editor sessions in the game.

March Car Pack Drops Tuesday, March 6th

Whilst not as significant as the massive February Content Update for Forza Motorsport 7, which introduced the ‘Spectate’ and ‘Seed the Grid’ esports features to the game, the March Content Update features more improvements and new additions only a few short weeks after last month’s incredible update and Dell Gaming Car Pack – which introduced the Bugatti Chiron to Forza Motorsport 7.

The March Content Update accompanied by the March Car Pack will be available on Tuesday, March 6th. Don’t forget to check out the cars featured in this latest release, and we’ll be sure to see you on the track in Forza Motorsport 7.

Alan Walsh

Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.