Forza Horizon 4

Forza Horizon 4 Wins Best Racing Game at D.I.C.E. Awards

Article By 
Alan Walsh
February 16, 2019
Forza Horizon 4

Forza Horizon 4 Wins Best Racing Game at D.I.C.E. Awards

Article By 
Alan Walsh
February 16, 2019

Forza Horizon 4 has picked up yet another Racing Game of the Year Award to add to its impressive collection of accolades. The shared open-world racing game, which is developed in collaboration by Turn 10 Studios and Playground Games, and published by Xbox Game Studios, received this honour at the 2019 D.I.C.E. Awards celebration in Las Vegas, NV earlier this week.

Forza Horizon 4 was the only title from Microsoft to win at the 22nd annual D.I.C.E. Awards. It beat out F1 2018, the latest officially-licensed Formula One title from Codemasters and Wreckfest from Bugbear Entertainment to achieving the 2019 Best Racing Game accolade at this year’s awards ceremony.

Forza Horizon 4 has been a huge success for Microsoft since it launched on Xbox One and Windows 10 PC last October. The game saw more than 2 million players driving around its take on beautiful, historic Britain within its first week of release and has gone on since to accumulate over 7 million players globally. Microsoft says Forza Horizon 4 is also the fastest-selling racing game in the history of the Xbox console platform.

The 2019 D.I.C.E. Awards, which acts as a celebration of games, development studios and key industry personnel, is hosted every year at the Academy of Interactive Arts & Sciences (AIAS), which has more than 30,000 members. The show was presented by leading industry influencers Jessica Chobot and Greg Miller.

In total, 23 awards were handed out to game developers for their impressive achievements over the last 12 months. God of War, the open-world action-adventure game from Sony Santa Monica Studio won across nine categories, including the prestigious Game of the Year – making it the most awarded title of the night. Meanwhile, Rockstar Games’ Red Dead Redemption 2 received the award for Outstanding Technical Achievement.

You can find the complete list of winners across all 23 categories at the 2019 D.I.C.E. Awards on the official website of the Academy of Interactive Arts & Sciences.

Meanwhile, Bonnie Ross, the Studio Head and Founder of Xbox Game Studios’ 343 Industries received the honour of being inducted into the AIAS Hall of Fame. She is the 23rd recipient of this incredible achievement and has been integral in the development and expansion of the Halo franchise since its reigns were handed over to Ross’ studio.

“It is thanks to Bonnie’s vision and drive for combining art and technology that has allowed the Halo universe to flourish within so many different mediums and platforms,” said Meggan Scavio, President, Academy of Interactive Arts & Sciences. “That along with her deep passion to expand diversity in gaming and encourage STEM education amongst women as well as all young people is truly inspirational. Her positive legacy and leadership have helped advance interactive entertainment and will impact game makers and aspiring game makers for generations to come.”

Phil Spencer, Executive Vice President and Head of Gaming at Microsoft officially presented the award to Ross during the 22nd Annual D.I.C.E. Awards ceremony.

“It’s been a privilege to work alongside Bonnie for more than two decades, and I have continually been impressed not only by her passion for merging art and storytelling, but also her equal passion for creating teams and technical breakthroughs; solid foundations that will set the direction of Halo and Xbox for years to come,” said Spencer. “Bonnie’s tenure at Microsoft is more than just a model for aspiring game makers, it’s a proof of concept that bringing together talented and diverse voices around a shared, passionate vision, can unleash worlds, wonders, and legends that define entertainment for generations.”

Ross also co-founded the Microsoft Women in Gaming community in 1997 as a way for women in the gaming industry to network and support each other. It has since grown to become an annual lunch at the Game Developers Conference (GDC) every year with more than 1,500 in attendance.

 

Currently, Ross and her team are focused on development for Halo Infinite, the next mainline entry into the adored first-person sci-fi shooter franchise. The game was announced at E3 2018 last year. Microsoft is also developing its own live-action Halo Television Series, which will debut exclusively on Showtime in the United States.

You can learn more about Ross’ backstory and her accomplishments over on the Xbox Wire. Past AIAS Hall of Fame recipients include industry names like Leslie Benzies (2014), Dan and Sam Houser (2014), Hideo Kojima (2016) and Todd Howard (2017).

Meanwhile, Forza Horizon 4, which received the Best Racing Game Award, also won in the same category at The Game Awards last December. However, at that awards ceremony, both Racing and Sports titles are combined into the same category. This is not the case at the D.I.C.E. Awards, which separates them.

Microsoft also took advantage of The Game Awards’ timing and used it as an opportunity to debut its new Fortune Island expansion for Forza Horizon 4, which was released in December. Playground Games will launch a second expansion for its shared open-world racing game later this year but continues to update the title with new features and improvements every month – be sure to read our article on the Series 6 Update for a complete breakdown on all the latest content to discover in Forza Horizon 4.

Alan Walsh

Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.