Forza Horizon 4

Forza Horizon 4 Introduces New Drift, Drag Racing and Handling Features

Article By 
Alan Walsh
July 4, 2018
Forza Horizon 4

Forza Horizon 4 Introduces New Drift, Drag Racing and Handling Features

Article By 
Alan Walsh
July 4, 2018

Forza Horizon 4 will introduce new drift, drag and handling model features and improvements when it launches on October 2nd, 2018. In the latest episode of its Forza Monthly broadcast show, developer Turn 10 Studios detailed some of the improvements fans can look forward to in Forza Horizon 4, which should especially please those who enjoy drifting and drag racing. There’s also improvements that have been made to the overall handling model, allowing for a greater distinction between street and off-road racing.

First of all, there’s twice as many tire compounds in Forza Horizon 4 in comparison to those that were in Forza Horizon 3. These offer “a lot more granularity” for the game’s diverse car list. The tires now have a greater connection to the road than ever before – with a bigger difference between on-road and off-road vehicles. You’ll immediately be able to tell the difference once you get your hands on with Forza Horizon 4.

There’s also a new wheel upgrade option called ‘Track Width,’ which offers several offsets for drifters to choose from. These include options for the front offset, rear offset – or even both, depending on the car. The Track Width wheel upgrade option should be available on “a lot of cars,” according to Turn 10 Design Director Jon Knoles, who was present on the Forza Monthly panel alongside Turn 10 Community Managers Brian Ekberg and John Schommer, as well as Forza Motorsport 7 Creative Director Chris Esaki.

Older cars will benefit most from the new Track Width option – especially those with a narrow track that have more room to move wheels out than some modern cars that already have a nearly flush stance. A good example from Knoles was the 1973 Ford Escort RS, which will benefit immensely from this addition, whilst the 2017 Ford Focus RS – a more modern car, certainly won’t. Drift angle kits will allow players to adjust their stance, angle and allow them to upgrade it to a maximum of 60-degrees. There’s also a new change that allows you to go lock-to-lock quicker, and these drift enhancements will also be made available to Forza Motorsport 7 players in the near future as well.

Drag slicks from the Forza Motorsport series will be making their debut in Forza Horizon for the first time too, and as usual, there will be an airstrip. Forza Horizon 4 will feature multiple drag strips, including a quarter-mile runway by the game’s Horizon Festival. Turn 10 is also tinkering with the drag suspension in the game to go along with the change it has made to the drift suspension. Again, this wouldn’t be on every car – but it would help muscle cars keep their back-end up when launching. The team is investigating this feature – it’s not promised just yet, but Knoles says they’ll continue to work on it, even if it isn’t featured in the game in time for its October launch.

As for the drift suspension upgrades – these will live next to the race and rally suspension. This one allows the car to stance properly, and also includes 50-degree plus steering for those who really like their tires to go sideways. The overall suspension model of Forza Horizon 4 has also been revamped to optimize it for the distinct verticality of Britain – which has more hills and bumps than any other location in the series. There’s even potholes! This is also combined with a more progressive damping model, as well as improved jacking forces. These enable the front-tires of the trophy truck to lift up, as seen in the E3 2018 demo for the game.

Playground Games has also made an adjustment to the trees in the open-world. Have you ever been frustrated when you drive through a tree and expect to flatten it – only to find it’s a solid material? Well, in Forza Horizon 4, the distinction between trees has been made clear – the fat trees won’t break, the skinny trees will break – and Knoles says you’ll be easily able to tell the difference between both.

Forza Horizon 4 also has a new rebalanced PI class-rating system, and this especially applies to older, vintage cars. This new balancing is designed with low-end vehicles in-mind and should result in fairer, more realistic results. New kits for hot rods will also be introduced into the game, whilst the ability to paint and explore your car will also be available at your house. Knoles described these properties as “really cool,” and they allow you to unlock perks, use them as a fast travel destinations, explore your cars at your driveway in Forzavista, and even paint your vehicle outside. VIP members will also receive “a really nice” house at no additional in-game cost.

Finally, Turn 10 also revealed two new vehicles for Forza Horizon 4 – both of which are featured in the Formula Drift Car Pack, which will be made available to Forza Motorsport 7 players as well. These include pro Formula Drift driver Justin Pawlak’s competition-spec Ford Mustang drift car with its adorning Roush Performance livery, as well as Josh Robinson’s Holden Maloo Ute Formula Drift car.

Expect a more complete list of cars for Forza Horizon 4 to be share before its release sometime this Summer – including additional details on upgrades and other features in the game. Forza Horizon 4 will also be featured on the next episode of Inside Xbox debuting Tuesday, July 10th. This will then lead into a livestream from Playground Games, which will discuss the headlining new Seasons feature in the game. Inside Xbox will have the next big news reveal for Forza Horizon 4 – so be sure to stay tuned for the latest details then.

 

Also debuting on July 10th is the next major content update for Forza Motorsport 7, which will be accompanied by the Top Gear Car Pack, two new free Spotlight vehicles from Porsche, and a host of new bug fixes, changes and improvements. These were also detailed on the latest Forza Monthly broadcast, and you can check out our in-depth recap of them in our previous coverage from the livestream.

Alan Walsh

Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.