Turn 10 Studios hosted its third instalment in the Forza
Monthly broadcast series earlier this week. The episode had a drift theme
to it, featuring Dalton Gernhart’s Formula Drift S15 in the studio, as well as
a reveal for the cars featured in the Formula
Drift Car Pack and a detailed rundown of the improvements and upgrades
being introduced to the drift experience in Forza Motorsport 7.
However, it wasn’t focused exclusively on drifting either as
Content Update dropping for the game this week introduces the first phase
Race Regulations with the all-new, redrawn track limits, as well as the
return of Time Attack Rivals. Whilst these features do also benefit drifters,
they’re certainly a game-changer for the overall Forza Motorsport 7 experience
and especially competitive players taking part in the Forza Racing Championship
The livestream was hosted by Turn 10’s Community Manager
Brian Ekberg, who was joined by Forza Horizon Design Director Jon Knoles and Turn
10 Vehicle Art Director Gabe Garcia. Game Director Chris Esaki later joined the
show to discuss the August Content Update for Forza Motorsport 7 in-detail, as well
as Physics Designer Aaron Brooks, who works on vehicle dynamics, tires and
chassis. He’s the one who ensures the cars handle as you’d expect them whilst
giving each vehicle its own distinct personality.
Turn 10 led this month’s show on Forza Horizon 4
with a detailed look at the Formula
Drift Car Pack, which is also coming to Forza Motorsport 7 later this year.
This pack features a total of seven cars, including the following; 2015 #13
Ford Roush Mustang, 2016 #530 HSV Maloo Gen-F, 2006 #43 Dodge Viper SRT10, 1997
#777 Nissan 240SX, 1996 #232 Nissan 240SX, 1995 #118 Nissan 240SX, and 1989 #98
Knoles offered a walkthrough of each of the cars in the Forzavista
experience in Forza Horizon 4, with insights offered by Gabe Garcia, who is in-charge
of sourcing all the cars used in the Forza franchise. That includes building
them and getting them into the final game, as well as the overall quality of
the cars in Forza Motorsport and Forza Horizon. Knoles later took the Formula
Drift cars to the trainyard, a brand-new area showcased in Forza Horizon 4 that’s
fun for drifting. Whilst these new cars are more accessible to be drifted by
players of all types, in the hands of a professional Forza drifter, the results
are insane. Give these drift machines any gas and they’ll start sliding immediately,
just as advertised.
Knoles also showcased one of the new Drift Zones in Forza
Horizon 4, and thankfully, players will no longer be interrupted by oncoming
traffic when attempting to complete PR Stunts in the game as traffic, Drivatars
and other online players will be ghosted whilst trying these challenges. Recently,
Games hosted four Season-themed livestreams for Forza Horizon 4 from their
studio in Leamington Spa in the UK. These included Summer, Autumn, Winter, and Spring – and a recap of these livestreams was shown in the Forza Monthly
broadcast. You can expect the next roundup of Forza Horizon 4 news to come at
Gamescom, where the team will be revealing new features and content for the upcoming
open-world racing game.
Following the Forza Horizon 4 segment of the livestream was
a tour of Dalton Gernhart’s Formula Drift S15, which was prominently displayed
in the studio. This car started its life in Japan before being imported to the United
States. It has insane steering angle, and as for the man behind the wheel, Gernhart
is a Pro 2 driver who only just recently got his license. As mentioned on the
livestream, Formula Drift cars have a second seat to bring fans into the vehicle
and take them out for some sideways action. Like Forza, Formula Drift is also
about being close to fans with driver meet and greets, as well as signings that
bring fans closer to competing drivers.
The main chunk of this week’s Forza Monthly broadcast was
dedicated to the August
Content Update for Forza Motorsport 7. This segment kept the spotlight
thrusted towards drifters with all-new upgrades and scoring systems showcased
for the drift experience in the game. The August update will drop for Forza
Motorsport 7 on Wednesday, August 8th, following the closure of the latest ForzaRC
Rivals Qualifying event.
On the livestream, Turn 10’s Physics Designer Aaron Brooks
admitted that for drifters, there was “not a lot of support for them,
honestly.” To rectify this, the team has introduced some new upgrades and
features for those who enjoy sliding sideways, demonstrating the all-new drift angle
kits and steering slider on the broadcast in a Chevy Nova. There’s more to it
than just angle, however, with special front suspension geometry crafted based on
work the team at Turn 10 Studios did with Formula Drift drivers and the different
alignment settings they use.
Because of this, the new drift springs and dampers upgrade
in Forza Motorsport 7 includes quicker steering and optimized suspension
geometry for lower camber change in steering, as well as lower Ackermann
effect. This reduces scrubbed loss of speed on the car during a drift and makes
the angle of the wheels relative to each other. It still feels like Forza with
smooth steering that doesn’t require a wheel, it’s all playable with a
controller as before and doesn’t feel twitchy or touchy as in other racing
simulators. These improvements will also be brought
forward to Forza Horizon 4 as well.
In tandem with the above comes a revamped scoring system
with new metrics – Angle, Speed, Line. These are based on a 10-point scale that
measures your optimal and it’s then used to calculate your overall Drift Score
for online leaderboards. With this, there’s no more drift zones on circuits,
which means you can link an entire track should you wish, and drifters can also
tap into walls lightly without their score being nerfed. Furthermore, small
contact with other drivers when tandem drifting also won’t reset your score
either. This means scoring is more forgiving as a result, but also more
meaningful thanks to the changes introduced with the August update. Turn 10
also showcased a short new cinematic trailer during the Forza Monthly broadcast
that it made to highlight all the new drifting features in Forza Motorsport 7,
which you can check out in both our recap video towards the beginning of this
article and the full on-demand video at the end of this story.
The eagerly-awaited redrawn track limits for Forza
Motorsport 7 are also being shipped with the August Content Update. They roll
out this Wednesday, August 8th for all track configurations and ribbon layouts
in the game. This naturally redefines the difference between clean and dirty
laps, but new visual driving aids will allow you to relearn each of the
different tracks in Forza Motorsport 7.
It’s worth noting that penalties aren’t being included in
this update, however – they will come with a future rollout of the Forza Race Regulations
adjudication system. To compliment the new track limits is the return of the
fan-favourite Time Attack mode from Forza Motorsport 6. This means all tracks,
ribbons, classes and weather conditions (Day, Rain and Night) have their own
Plus, all leaderboards currently in the game will be reset
as the track limits will be completely different once this update ships. In a change
to past titles, Time Attack will only pull times from Rivals and not those set
in the Forza Driver’s Cup, Free Play or Multiplayer. There’s also a specific
weather setting for each track in Rivals that doesn’t change, to ensure a fair
and consistent experience when hot-lapping circuits.
Rivals also now includes the ability to set a ‘Training Ghost’
that can be hot-lapped over and over when you want to practise and improve your
skills. You’ll consistently play against the selected driver over and over, and
this a feature that’s being introduced based on Turn 10’s ongoing discussion
with the ForzaRC community – the most skilled drivers on Forza Motorsport 7. When
you load up Rivals events, the ‘Training Ghost’ will always appear lap after
lap, even if you beat their time.
In addition to the above features, this update also
introduces a new Spotlight car in the new 1989 Aston
Martin AMR1 – a classic Group C race car that will be free for all players
in Forza Motorsport 7. The wide-open Test Track Airfield has also been made
available in Free Play for single-player, whilst a new option to save up to 300
race lobby configurations is being introduced.
Players can also save race settings from other lobbies they’re
in, too. The ABCs Hopper has also been fixed this month and will rotate players
between different classes following race events. New ‘101’ Hoppers that introduce
players to different systems in Forza Motorsport 7, including racing and
drifting will also be added on Thursday, August 9th. Turn 10’s Design Director
Chris Esaki mentioned how it’s a different experience when you have an introductory
hopper that’s welcoming and helps players to understand the basics of the game,
allowing them to have more fun with each other.
Finally, Esaki also briefly spoke about Prize Crates – which
will be removed from Forza Motorsport 7 later this year following an announcement
from Turn 10’s Studio Head and Forza franchise boss Alan Hartman. Esaki said
that Prize Crates were an “experiment” for the team but admitted that they were
“by in-large not right for the product, or most of our consumers.” The Forza
Tokens microtransaction system will also not make its way into Forza Motorsport
7 or the upcoming Forza Horizon 4.
Replacing the Prize Crates system in Forza Motorsport 7
later this year will be a new in-game shop that offers Driver Gear, Mods and
Player Badges that can all be acquired by credits. No loot boxes, no
microtransactions – just all direct purchase using in-game currency. Find a
suit, mod card or badge that you want and buy it directly without any hassle or
caveats. The July
Content Update unlocked
a total of 118 cars in Forza Motorsport 7, and removed all vehicles from Prize
Crates – which was essentially the team’s first step towards pulling the loot
box-style system from the game.
As you can see, the August Content Update for Forza
Motorsport 7 is massive – and one that’s certainly not to be missed by Forza fans.
Drifters should also keep an eye out on this weekend’s Formula Drift livestream on
Saturday, August 11th for the world premiere of the Formula
Drift Car Pack trailer for Forza Motorsport 7 and Forza Horizon 4. Additionally,
you can check out the full on-demand broadcast of the latest Forza Monthly livestream
above, whilst our short 3-minute video recap of it can also be found towards
the top of this story. Forza Monthly will be back in September ahead of the launch of Forza Horizon 4, and we’ll be
sure to bring you all the latest news and updates it has for the Forza
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he keeps the website updated with new and relevant content, including news stories, reviews and opinion pieces for the games he likes writing about the most. He also tweets too much, probably.