Turn 10’s Creative Director Chris Esaki has revealed how Forza enthusiasts will be able to get behind-the-wheel and test drive “a part” of the new Forza Motorsport game from the comforts of their home as part of the developer’s efforts in building a vast, diverse community of players.
Speaking on the latest edition of the Forza Monthly broadcast show, he stated that those signed up to the Forza Panel, also known as the Forza Feedback Program, will get to experience a segment of Forza Motorsport and share their feedback with the team.
“The only way to get your hands on this part of the new Forza Motorsport title is to be a part of that panel,” Esaki said. “We're going to continue to plan this type of testing as we go in the months ahead and get more and more people from the community in and enjoy this experience.”
Esaki also noted that players should keep their eyes peeled on the Forza social channels for further information on how to get involved in early play-testing.
The Forza Motorsport Creative Director mentioned that the COVID-19 pandemic has affected the team’s workflow over the last year. He also spoke of how the development team has “completely overhauled our physics and track dynamics” and made “huge strides” in the Forza Race Regulations adjudication system. Feedback on other aspects like race strategy, car balancing and public lobbies is also being taken onboard for the new game.
Turn 10 has been running weekly playtests on Forza Motorsport with its fellow Xbox Game Studios to gather feedback and data from internal teams on how the game is progressing and fine-tune the overall experience – and that has been critical in “improving a lot of our simulation” to make every car feel great to drive.
You can watch Esaki speaking on the latest edition of Forza Monthly in the video posted above. Otherwise, a transcript of his remarks has been shared by ManteoMax on the Forza Forums.
Forza Motorsport was officially revealed during the Xbox Games Showcase last July, which gave us our first glimpse at the all-new retooled ForzaTech engine featuring ray-tracing. However, Turn 10 had been discussing the game long before then. The developer has expanded its studio to be the biggest in its history with a focus on “player-centric design.” The developer has also invested in its track creation process and is following a philosophy of “built, not bought” for how players interact with vehicles. Finally, Turn 10 also aims to revive classic Forza ethos in the new Forza Motorsport by merging beloved design concepts with fresh, new innovative ideas.
While a release timeframe has yet to be shared, the game is slated to release on Xbox Series X|S and PC. It will not be available on Xbox One consoles.
Don’t forget: Sign-up for the Forza Feedback Program to become a part of the Forza Panel and have your chance at checking out the new Forza Motorsport.
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