Following an exclusive test event earlier this year, and combined with a renewed focus on racing strategies, raw competition and team cooperation, the 2019 ForzaRC Invitational Series officially kicks off on Saturday, September 21st with a prize pool of $250,000. During the latest edition of its Forza Monthly show, developer Turn 10 Studios shared the first details about the 2019 season.
Firstly, ForzaRC has invited 13 preselected teams to compete in this year’s competition. Each team will consist of 3 players and a coach, the latter of whom will retain constant communication with their drivers during races to help develop strategies and provide relevant information about the action happening on-track. The 2019 Forza Racing Championship Invitational will also be the first to integrate the Forza Race Regulations adjudication system, which will see drivers penalized for track cutting, with collisions to be manually reviewed.
The list of invited teams for this year’s invitational series includes familiar names, alongside some new faces. Lazarus Esports and their drivers, Tobin “Racerz” Leigh, Daniel “ForceOne” Nyman and Ross “Rossi” May have all been confirmed, alongside Aurélien “Laige” Mallet, Robin “b0x” Betka and Zach “Venom” Taylor for Red Bull Racing Esports. Other teams include Alien Motorsport, Ryze Motorsport, Sauber Esports, Williams Esports and Virtual Drivers by TX3 – with the remaining ones listed in the graphic below.
ForzaRC's lead frontman Alie Tacq will be calling the races once again this season. With the introduction of team racing to Microsoft’s premier racing esports series, groups of drivers will be working together to strategize and outperform each other. Teams will have to balance out and share resources, figuring out which drivers to prioritize, or whether it’ll be spread out evenly. This strategic depth combined with the traditional racing action promises to offer yet another layer of insight and excitement to Alie’s commentary during the broadcasts.
Speaking of the livestreams, these will be spread out over a seven-week period beginning on September 21st and culminating with a live final in Burbank, California on November 23rd-24th in partnership with Next Generation Esports. During the season, developer Turn 10 aims to craft stories around its drivers as battles occur on the track and rivalries develop between players, the “David and the Goliaths,” as Alie Tacq put it. Each week of racing competition will progress the narratives that surround drivers.
Vehicle knowledge will also be crucial in this season of the Forza Racing Championship, with the integration of car builds, engine upgrades and mechanical tuning all being considered. Knowing the more than 700 Forzavista cars that exist in Forza Motorsport 7 will be critical for strategy, and it shows how this year’s invitational series isn’t just about raw pace or performance, but also expertise of the game in general. Of course, Turn 10 Studios will detail the cars and tracks to be featured in the weeks ahead, along with the race rosters, team formats and more.
Whilst the 2019 Forza Racing Championship Invitational Series is restricted to professional teams which have been invited by Microsoft and Turn 10 Studios, those eager to compete in Forza esports events will also have other opportunities. The developer noted that its 2018 season was huge, with more partners reaching out to participate in future series and noting that they want more involvement with Forza in the future.
Turn 10 aims to work more closely with these partners to develop additional esports programs for its community – creating a Forza esports ecosystem that sees partners run their own events. In the past, these have been operated with Porsche and McLaren, but going forward, the developer wants to expand its efforts and go even deeper into those relationships. In addition to its ForzaRC initiative, Turn 10 will also communicate which esports programs its partnered with, highlight the ones they’re excited about and actively help players become involved in these competitions.
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he keeps the website updated with new and relevant content, including news stories, reviews and opinion pieces for the games he likes writing about the most. He also tweets too much, probably.