Microsoft and Turn 10 Studios have revealed the full
competition and broadcast schedule for the 2018 season of the Forza Racing
Championship. The news was shared in an exclusive ForzaRC broadcast on Mixer, in which Turn 10’s
Community Manager Brian Ekberg and Design
Director Elliott Lyons were
joined by ForzaRC’s Project Manager Evan Thorogood, more commonly known as Raceboy77 by the Forza community.
The ForzaRC 2018
season advances the competitive esports series played on the award-winning Forza
Motorsport 7 with global leaderboards and ranks, as well as a spotlight on
the biggest teams in Forza. This year, the folks at Turn 10 Studios and Gfinity
will improve the viewing experience on Mixer with “exciting in-game rewards”
and an updated talent roster, as well as new guests throughout the season.
The 2018 season of the Forza Racing Championship will
commence in April with two series consisting of seven weeks of ranked events
and each culminating in a live playoff event with a prize pool of $75,000. At
the end of the two series, the top 24 drivers will be invited to compete at the
Forza Racing World Championship 2018 final in London this October for their
shot at a $100,000 prize pool and the title of Forza World Champion.
When the competition begins on April 2nd, all registered
drivers will begin their race to the top of the leaderboard. As
part of each seven-week series, drivers will compete in ranked events as they
earn points and climb the leaderboard. The full schedule of competition events
can be found below, which consists of Rivals, Ghost Races, Sunday Heats, and
Wednesday Showdown events.
Both series of the ForzaRC 2018 Season will hold bi-weekly
solo lap time qualification events in Rivals for the weekend online multiplayer
races – the Ghost and Sunday Heat events. The top 12 drivers from each region after
the weekend advance to the Wednesday Showdown. Forza Points are accumulated
from participating in Rivals Qualifiers, Sunday Heats, Wednesday Showdowns, and
Booster Rivals events. Forza Points are also available to be earned at offline
Think you have what it takes? Registration is still open
over on the official ForzaRC Gfinity
website. Those who’d rather watch the action go down live can catch it all
happen as it unfolds over on Mixer, with
video-on-demand content, highlights, and more posted on the official ForzaRC YouTube channel. The full
broadcast schedule can be found below.
Finally, the livestream also confirmed that all offline
events of the ForzaRC 2018 season will be played on Xbox One consoles – with Xbox One X
being the system that will be most likely used. Drivers keen to compete and eager
learn more about the ForzaRC should seek the official
rulebook that has been shared by Gfinity, which includes details on the
regional participation split, allowable assists, and the equipment that can be
used at offline events.
The ForzaRC 2018 season of competitive racing will see
drivers battle it out on Forza Motorsport 7 for more than $250,000 in prizes. However,
before it all kicks off in April, Microsoft and Turn 10 Studios will host 19
drivers at their homeland in Seattle, Washington for the 2018 ForzaRC
Pre-Season Invitational Presented by IMSA on Saturday, March 24th. FullThrottle
will also be attending the event, and you can learn more about our coverage
In the meantime, don’t miss our
in-depth look at the teams and drivers that have been invited, and the car and
track combinations that will be featured at the event. Viewers will have
the opportunity to vote on which combos they’d like to see, and they’ll even
have the power to determine the weather effects deployed.
Be sure to follow FullThrottle on Twitter and Instagram for
the latest updates and check back to our ForzaRC Game Hub
for all the latest Forza Racing Championship news and announcements, as well as
all our future coverage.
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he keeps the website updated with new and relevant content, including news stories, reviews and opinion pieces for the games he likes writing about the most. He also tweets too much, probably.