Update (16/03/2021): Rockstar Games has released a new patch for GTA Online on Xbox One, PlayStation 4 and PC with the improvements for load speed included for the latter. Players have claimed being able to load into an invite only session on PC in just a manner of seconds – with GTA Series Videos reporting that access to GTA Online from Story Mode now takes 36 seconds or if booting in from the main menu, 1 minute, 56 seconds.
Times will vary depending on PC spec, connectivity speed and the storage device the game is installed on as an SSD will always be much faster than a mechanical hard drive.
In an update to his blog post, t0st revealed that he was rewarded $10,000 for his efforts through Rockstar's private bug bounty program, which typically focuses on security flaws – you can more about his findings in the original story below.
Rockstar Games has told PC Gamer that it intends to improve the notoriously long loading times of the PC version of GTA Online in an upcoming patch based on the clever findings from GitHub user t0st.
Earlier this month, the savvy GTA Online player published a detailed blog post of why the game has such excessive loading times – and how he went on to significantly reduce their overall length. The summary at the end of the analysis notes that the game has “a single thread CPU bottleneck while starting up GTA Online,” and that it “struggles to parse a 10MB JSON file.” t0st also mentions that this process is followed by “a slow item de-duplication routine.”
t0st had hoped that by sharing these discoveries, it’d get the attention of Rockstar Games. He said, “the problems shouldn’t take more than a day for a single dev to solve,” and according to the company, those findings were spot on.
“After a thorough investigation, we can confirm that player t0st did, in fact, reveal an aspect of the game code related to load times for the PC version of GTA Online that could be improved," Rockstar Games shared in a statement with PC Gamer. “As a result of these investigations, we have made some changes that will be implemented in a forthcoming title update.”
While Rockstar Games did not specify a release date for this fix, it sounds like the improvements should be arriving soon.
According to PC Gamer, the company has also reached out to t0st to thank him for his efforts. Let’s hope they also rewarded t0st monetarily on behalf of the entire community, as the decrease in loading time – which is estimated to be a 70% reduction – is certain to be appreciated by GTA Online’s player-base.
Those interested in trying out t0st’s fix can download it today from GitHub ahead of its official, but impending implementation into GTA Online.
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he keeps the website updated with new and relevant content, including news stories, reviews and opinion pieces for the games he likes writing about the most. He also tweets too much, probably.