Need for Speed Payback

Need for Speed 2019 Skipping Traditional EA PLAY Reveal

Article By 
Alan Walsh
May 29, 2019
Need for Speed Payback

Need for Speed 2019 Skipping Traditional EA PLAY Reveal

Article By 
Alan Walsh
May 29, 2019

Need for Speed 2019 will not be revealed during the month of June. The news was shared by Swedish developer Ghost Games on EA’s official website, which states that the franchise will be skipping over the publisher’s annual EA PLAY event next month.

It’s worth noting that this year’s Need for Speed entry will celebrate 25 years of the blockbuster, adrenaline-fuelled high-speed action-driving franchise, and therefore Ghost want this title to be as special as possible, thus holding back its reveal until a more appropriate time. Just because Need for Speed 2019 won’t be revealed at EA PLAY doesn’t mean it isn’t coming later this year, it is – but it’s official announcement will be closer to the game’s release than before.

The purpose of today’s news is to set the expectations of fans accordingly and not leave them disappointed after the lack of a Need for Speed reveal at EA PLAY in Los Angeles this June.

“Our goal is to deliver a truly memorable high-speed entry into the 25 years of NFS, rather than a series of promotional events,” said Ben Walke, Need for Speed Community Manager. “The game matters most – a sentiment we bet you share with us.”
“With that, know that we’re here, we’re building an amazing game that we can’t wait to show off, and the next time we talk, we’ll be packing our bags and heading south for the full unveiling,” he added. “We’ll see you then.”

Based on the above comment, it appears that Need for Speed 2019 will be revealed closer to Gamescom 2019 instead of EA PLAY – and will likely even be playable at the Cologne-based convention for attendees of that event, though keep in mind this is only speculation, for now at least. What we do know for certain is that Need for Speed will be back later this year and will continue the franchise’s doubled-down focus on cars and customization.

“While focusing on the future – especially this year – we’ve also thought a lot about what NFS means to you, and perhaps more importantly what we hope it will mean as we move forward,” Walke said. “Cars naturally top the list. You could say that the cars and customization of NFS are the beating heart of what we do. Without either of these, NFS fails to exist as we know it. These two elements play a pivotal role in the series and are two aspects that we consider to be foundational, meaning they aren’t going anywhere because NFS wouldn’t exist without them.”
“But NFS is also the culmination of many different aspects, and there’s a special essence that appears when all these aspects come together at a very high quality, an essence that helps create that unique NFS feeling,” he continued. “You could say this essence is our DNA, and it’s exactly what we’re injecting straight into our next project.”

In its latest financial earnings report, EA’s CEO Andrew Wilson told investors that the publisher will ship a new Need for Speed title on PC and consoles later this year, “revitalizing the street racer vs. cops fantasy at the core of the franchise.” EA is expecting to sell around 4 million units of the upcoming open-world racing game, in line with previous entries into the series.

Whilst Need for Speed 2019 will be the fourth entry into the franchise to be developed by Ghost Games, it will also be the first to not feature Executive Producer Marcus Nilsson at the helm, who founded the studio in 2011 to take over development of the Need for Speed franchise following the release of Need for Speed Most Wanted in 2012 – the final entry that saw Criterion Games as the series’ lead developer. Nilsson departed Electronic Arts last year following the release of the studio’s latest title, Need for Speed Payback.

Ghost Games, which has studios located in Gothenburg, Sweden, Guildford, UK and Bucharest, Romania, released its first Need for Speed entry in 2013 with Need for Speed Rivals. It followed that with an Underground-style reboot of the franchise in 2015 that was simply called Need for Speed before later releasing a more action-focused driving sequel in 2017 known as Need for Speed Payback. Following the release of Need for Speed Rivals, the open-world racing game franchise switched from an annual release cadence to a two-year development cycle.

Stay tuned for more details on the next installment into the Need for Speed franchise later this Summer. With a reveal in June now off the table, our eyes look set towards an official debut in either July or August, so keep it locked to FullThrottle Media for the latest and be sure to join us for the ride later this year.

Alan Walsh

Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.