ONRUSH has officially smashed its
way onto Xbox One and PlayStation 4 consoles worldwide. Eight months since
reveal at Paris Game Week at the end of October last year, the action-packed
arcade racer from Codemasters Evo and the spiritual successor to MotorStorm has
To celebrate its release, Codemasters has debuted a
brand-new, action-packed trailer for ONRUSH – highlighting the total carnage that
players can unleash in the game. It’s also accompanied by a brand-new
blog post from Codemasters marking its release and highlighting the journey
the team been on with the community so far.
The development team at Codemasters Evo, who previously
worked on DRIVECLUB and MotorStorm for Sony, designed ONRUSH as a brand-new
take on the racing genre as it emphasizes teamplay and removes traditional
racing staples, such as the start/finish line and lap counter.
To be the best at ONRUSH, you’ll need to work with your
fellow teammates and take advantage of the different
vehicle classes in the game, each of which come with their own unique
strengths and abilities to wreak carnage and take the win for their team. The
innovative ‘Stampede’ system used in ONRUSH has been designed to keep players amidst
the action by dropping them straight back into the fight if they fall behind
from the pack.
“We’ve had a blast creating this completely original take on
what the racing genre can do,” said Paul Rustchynsky, Game Director of ONRUSH.
“We can’t wait for players to get their hands on ONRUSH and experience the
thrill of takedowns, risky stunts and, of course, RUSH.
“We set out to create a racing game that was designed to be
played together, with friends and against rivals,” Rustchynsky continued. “A
game that’s inclusive, so people of all skill levels can enjoy playing
together, including those that typically don’t play racing games, achieved by
keeping players at the heart of the action at all times.”
ONRUSH features a total of eight
vehicle classes, each with their own unique style and feel. This includes
the vehicle’s RUSH state which can help accelerate your team to victory.
Players can also customise their character and vehicle in a wide variety of
ways to reflect their own personality and play-style.
In addition to its four
unique game modes and 12 stunning multi-route locations – each of which can
be photographed thanks to the game’s comprehensive Photo Mode,
ONRUSH has been built to offer an immense level of depth in both its
single-player Superstar campaign mode – which can also be enjoyed in co-op with
friends, and online multiplayer, which is where you take everything you’ve
learned about ONRUSH so far and take on those from far across the globe.
The first major post-launch update for ONRUSH will also
introduce ‘Ranked Competitive Seasons,’ for those who want to play for the
upmost bragging rights and climb their way up the game’s ranking system.
Codemasters says the upcoming update will also include “a few little surprises.”
As you can clearly see, launch day is only the beginning of ONRUSH.
ONRUSH is available now on Xbox One and PlayStation 4. It’ll
be coming to the PC in the future. Players can purchase the Day One Edition,
which includes a unique ‘Vortex’ buggy vehicle shell. There’s also the Deluxe
Edition, which features eight additional vehicle designs with iconic gold and
black liveries, extra ‘Crashtag’ artwork and ‘Track Tombstones.’ For more details
on the Track Tombstones in ONRUSH, be sure to hit up our dedicated
article. Crashtags, meanwhile, are essentially animated player profile
cards that display alongside your Gamertag and ranking.
I’m currently reviewing ONRUSH and hope to have our review
ready to release later this week ahead of all the E3 madness this weekend and
next week promises, so be sure to check back on FullThrottle Media for that, but in the
meantime, you can read our
hands-on preview for our early impressions of the all-new Codemasters
racing IP. Additionally, be sure to check out our Xbox One X
Gameplay Capture of ONRUSH to get a grasp of its unique gameplay for yourself!
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he keeps the website updated with new and relevant content, including news stories, reviews and opinion pieces for the games he likes writing about the most. He also tweets too much, probably.