Project CARS 3, the next installment in the sim-focused racing franchise from the Codemasters-owned British developer Slightly Mad Studios arrives this Summer on Xbox One, PlayStation 4 and PC via the Steam digital distribution platform. It’ll also be playable in VR on the latter.
This latest installment features over 200 renowned road and race cars that can be experienced across over 140 global circuits, all complete with 24-hour time cycles and weather conditions renowned throughout all four seasons of the year. Powered by LiveTrack, drivers will compete in every condition, from a Summer rainstorm to a snowy blizzard in Winter.
In addition to renewing its simulation heritage with more realism and graphical fidelity than ever before, Project CARS 3 also strives to make the series more accessible by catering to drivers of all skill levels. Slightly Mad Studios has “completely redeveloped” the controller experience with fully scalable assists and a revamped handling model that promises to be “more convincing and fun.”
“It’s been quite a journey watching the Project CARS franchise go from strength to strength these last five years, and we’re delighted to finally lift the wrap on Project CARS 3,” said Ian Bell, founder and CEO, Slightly Mad Studios. “While realism and authenticity continue to be at the core of the franchise, we’ve added a host of new options to ensure that Project CARS 3 is also the most accessible game in the franchise’s history. We really couldn’t be more excited to show off our new Project CARS game to both fans of the franchise and those who are ready to experience racing at its very best.”
Project CARS 3 will also feature a new “first-time user experience” to better introduce everyone to the game, from veterans of the established franchise to sim-racing pros and rookie drivers. Other improvements include a new emphasis on the visceral sense of speed with motion blur and camera shake – which can be disabled if the user chooses. Racing is also enhanced by intense crash effects, authentic car-contact and better, more robust AI.
Career Mode has also been expanded to account for the new focus on accessibility. Race efficiently in the events that stand out to you and upgrade your cars along the way with authentic performance parts that affect the car’s handling and power. Visual customization is also present, allowing players to swap out their wheels, tires, and rims or apply a new paintjob to personalize cars to their liking.
Multiplayer has also received notable upgrades, including skill-based matchmaking and new Quick Race and Scheduled Race modes. Slightly Mad Studios will also setup “daily fun races” that players can sign-up for to compete against likeminded opponents. Hardcore drivers can also look forward to an even more detailed force-feedback system for driving on the wheel.
Stay tuned for more details on Project CARS 3 leading up to its release this Summer.
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.