Red Dead Redemption 2 features an online Battle Royale mode,
a first-person gameplay option, and a freeroam experience that offers more
depth than any previous Rockstar open-world title.
The details come from Trusted
Reviews, which has claimed to have received “a number of alleged
development notes” on the upcoming open-world western sequel, revealing
gameplay details regarding missions, mechanics, online multiplayer modes, and
The outlet first received these documents as far back as August
2017 but held off on reporting them as they were “unsubstantiated.” With recent
promotional materials for Red Dead Redemption 2, much of the information within
the documents has since been validated, Trusted Reviews state in their story.
Two characters are featured in the document, including main
protagonist Arthur Morgan, and another featuring Dutch Van Der Linde, leader of
Dutch’s Gang. These have since been corroborated by official screenshots and
assets shared from Rockstar Games.
Red Dead Redemption 2’s online component allegedly features
three distinct modes – ‘Battle Royale,’ ‘Revive and Survive,’ and ‘Money Grab.’
The Battle Royale mode will likely operate in a similar fashion to the highly-successful
PlayerUnknown's Battlegrounds, though this has yet to be confirmed.
Interestingly, I was also recently tipped off about Red Dead
Redemption 2 featuring a Battle Royale-style game mode that would incorporate all
the offerings in the Wild West, including horses and weapons, but the rest of
the information in the Trusted Reviews report is new to me.
Meanwhile, Revive and Survive pits two teams against each other
as they attempt to stay alive. You’ll have a limited amount of time to revive
your fallen comrades before they are eliminated. Then finally, Money Grab sees
two teams fighting to obtain bags of money in a central location. You’ll need
to collect and return them to your base as quickly as possible.
Like GTA Online, players will also be free to explore the
open-world of Red Dead Redemption 2, though it will supposedly provide “far
more depth” than previous online efforts from Rockstar Games. One of the
examples used in the story is how NPCs will decorate storefronts with amenities
and pack things away once night time falls.
Players will also be given frequent rewards for completing
various tasks. These might range from “travelling a certain distance to
murdering an enemy using a bow from 100 metres away,” the article states. Apartments
from GTA Online will also reportedly return in the form of tents, which can be owned
and upgraded by players. These are purchased within the open-world and come in
a variety of different themes.
As expected, Red Dead Redemption 2’s online mode will
include access to various shops and NPCs, which can provide players with
equipment and missions. Free Events can also be organized outside of standard
playlists, such as spontaneous treasure hunts and deathmatches, like the Freeroam
Events already available in GTA Online.
The features outlined in the documents overall suggest that
Red Dead Redemption 2 heavily builds upon the foundations already laid in Grand
Theft Auto Online. Rockstar Games is also supposedly working on a companion app
to launch alongside the game this October. As well as built-in social elements,
the app will include “a poker minigame of sorts.”
Players will also be free to partake in a variety of
activities across the open-world of Red Dead Redemption 2, including gold-mining,
fishing, herding and an assortment of weapon challenges. You’ll also find
several locations, including familiar places like Armadillo and Ridgewood.
These towns are populated with various NPCs, including general store owners, gunsmiths
and undertakers. Players will also be able to gamble their profits in hope for further
A slums market will reportedly be a method of producing
equipment at a reduced price. NPCs will navigate these places in accordance to
the day and night cycle in Red Dead Redemption 2.
Vehicles in Red Dead Redemption 2 will reportedly include minecarts,
handcarts and horse-drawn carriages, and they come in different variants,
including armoured carts and faster vehicles. The document also hints that
railway trains will be available as a mode of transport within the game and
will be fully explorable with “unique inhabitants and dialogue.”
Trusted Reviews also received details on the solo campaign
but has decided to not “spoil” them for fans. It did say that side activities
will also be available, including Horsemanship challenges to increase your
rider rank, whilst “dozens of different fish” can be captured across the world.
This appears to be an in-depth aspect of the game, with a selection
of baits and tackles available for purchase. You can even buy a can of worms. Plants
and herbs can also be gathered for crafting purposes, with the document listing
the following; Clamshell, Ghost, Night Scented, Rat Tail, and Spider Orchids.
Red Dead Redemption 2 will also reportedly be fully playable
in both third-person and first-person modes, building on top of the mechanics
introduced in the Xbox One, PS4, and PC versions of Grand Theft Auto V. The
document goes as far as to state that the game will have “bespoke animations to
fit the style.”
Dead Eye also makes a return with enhanced abilities,
including bounty tracking through fields and detecting which fish and animals are
available nearby, which continues to suggest the importance of hunting in this
Random Events also feature in the game, according to the
document, and follow in the footsteps of Grand Theft Auto V’s Strangers and
Freaks. The details are supposedly “sketchy,” but follow bounty hunting quests,
treasure hunts, and adventures with “a mysterious stranger.”
Different player actions during campaign missions will lead
to events unfolding differently, depending on which characters you interact
with. This could lead to unique mission outcomes, different types of objectives
and dialogue, and it’ll vary based on how you behave “morally” in each playthrough.
As expected from a Rockstar Games title, there will also be “a
wanted level” displayed at the top of the screen, and this can increase or
decrease, depending on how the player behaves. Assaulting pedestrians is considered
“a low-severity crime.” Holding up a saloon and murdering everyone, well that’ll
be taken more seriously.
If enemies are injured in a specific way or taken off
horseback, players can trigger contextual dialogue and force them to offer information
or monetary gain in return for sparing their life, something which will likely
be utilized in campaign missions as well.
Overall, there’s a lot of information revealed from that
document that touches on both the single-player and online aspect of Red Dead
Redemption 2. Trusted Reviews states it has contacted Rockstar Games for
comment, but I’m doubtful they’ll hear anything back. We’ll see.
Regardless, it appears Rockstar Games has high ambitions for
Red Dead Redemption 2, so it’s no surprise the company recently
delayed it from its Spring 2018 release window to October 26th, 2018. The western
sequel was originally supposed to launch in Fall 2017, which means it has seen a
12-month delay in total.
The game was announced in October 2016, and few official
details have been shared about it outside of the official trailers and the
selection of screenshots released so far. Rockstar Games has promised more
information on Red Dead Redemption 2 “in the coming weeks.”
In the meantime, don’t miss our
feature story on why Red Dead Redemption 2 could very well be the best game
and technical showcase yet of the current generation, which details how Rockstar
Games is using Photogrammetry to build its ambitious western open-world. We’ll
be sure to keep you updated with everything related to Red Dead Redemption 2
leading up to its release date on October 26th.
Alan is the co-founder and co-owner of FullThrottle Media. As someone who enjoys spending all his free time playing video games, he delivers the latest in news stories, reviews, and feature articles to the website, as well as videos on his YouTube channel and livestreams over on Mixer.