Gran Turismo Sport

GT Sport January Update: Gameplay & First Impressions

posted by 
Alan Walsh
January 28, 2018
Gran Turismo Sport

GT Sport January Update: Gameplay & First Impressions

posted by 
Alan Walsh
January 28, 2018

The first update of 2018 has arrived for Gran Turismo Sport and includes 10 unmissable new cars, a new track location: Monza, with eight new circuit configurations in total, as well as four new GT League events and new Scapes locations taken from Monza. I’ve had my hands on with the January Update for a few days now, checking out the latest cars added to the roster and racing them on Monza and the brand-new track configurations for Autodrome Lago Maggiore.

In the video, we check out the 2006 Ford GT and the Lamborghini Diablo GT on Monza, the former with the chicane and the latter without it. We also drive the legendary Toyota Supra RZ on Suzuka in the new J-Sport Meeting GT League before heading to Autodrome Lago Maggiore to check out the Dodge Viper GTS in a time trial event. We also have a look at the new Scapes locations that have been taken from Monza, and the different parts of the track photographers can take advantage of for their images.

Having fun with the new cars in Scapes mode, which offers endless photography options.

As well as two track configurations, Monza also offers multiple options for time-of-day, including Morning, Daytime, Noon, Afternoon, Evening, Sunset, and Twilight, and in the video, we opt for the Sunset and Twilight options in our races on the classic Italian track, and they both looking stunning. The other six ribbon options added are for Autodrome Lago Maggiore, with configurations for Centre, East and West. Each of them have reverse layouts and can be enjoyed with the multiple time-of-day options on offer in the game, resulting in more circuits and racing action as a result to keep players busy, as well as more variety in online and campaign events.

Overall, the January Update for Gran Turismo Sport is highly-welcomed, adding a bunch of new content to keep fans occupied, whilst seeing the return of some iconic and legendary cars. Whilst you could argue the game should’ve featured these new additions at launch, free is free – and it’s hard to complain about that, especially with Polyphony Digital’s approach to post-launch content. The developer plans to continue adding new cars, tracks, and features for free over the months ahead, and all of it comes without the worry of paid add-ons or microtransactions.